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・ Loosie
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・ Loosli
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・ Loosveldt Bridge
・ Loot
・ Loot (1970 film)
・ Loot (2008 film)
・ Loot (2011 film)
・ Loot (2012 film)
・ Loot (magazine)
・ Loot (play)
・ Loot and Other Stories
・ Loot Interactive
Loot system
・ Looted art
・ Lootens
・ Looter (comics)
・ Lootera
・ Lootere
・ Looteri Dulhan
・ Looting
・ Looting (gaming)
・ Looting of Battleford
・ Looting of the Eastern Mausoleum
・ Lootmaar
・ Lootospark
・ Lootpack
・ Loots


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Loot system : ウィキペディア英語版
Loot system

In video games, a loot system is a method of distributing in-game items amongst a group of players.
== The Premise of a Loot System ==
Loot Systems exist solely because of the game mechanics of popular massively multiplayer online role-playing games (MMORPGs). One of the primary objectives in this genre of game is to improve one's character, the representation of the player in the virtual world. The common ways to do this involve obtaining experience or by upgrading the items the character uses. In the most popular MMORPGs, such as EverQuest or World of Warcraft, much of a player's improvement must come from looted items because the amount of experience a player can obtain has a hard limit.
Herein lies the dilemma: One mechanism by which loot is obtained is the completion of content built by the game developer. This often occurs by defeating a difficult non-player entity, or "mob". However, since MMORPGs are meant to reward players who work together, several players often desire a particular piece of loot that has been rewarded (or "dropped"). A loot system attempts to provide a fair and equitable method for players to decide who gets what.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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